A warlock with maxed shadow resistance should tank him. This That damage starts off relatively weak, at 1200 damage every 5 seconds, but increases by 1200 every 3 ticks causing the last 3 ticks to deal 4800 damage each. First kills (prior to patch 3.0.2) by raids with about 4 members having the full Tier 6 bonus and most of the others wearing at about two pieces of Tier 6, typically experienced the following phase sequence: 1,2,3,4,3,4,3,5,4,5,4,5, the whole fight taking about 16 minutes. Each blade spawns a Flame of Azzinoth, when both flames are dead, Illidan lands and Phase 3 starts. Typically a Classic Era Servers Now Medium Population! Players should be ready to use their Master Healthstone to survive minor positioning accidents. Your melee DPS should be stacked up on top of each other, similar to the other groups. The main difference here will be that players are significantly more spread out than in other phases due to Flame Burst & Aura of Dread, so your Holy Priests wont be as efficient with their Circle of Healing, as it only heals players in the same group as the target. As gear gets better, a paladin aura or shaman totem should suffice. Since Eye Beam cannot happen at the same time as Fireball, it's safe for the melee group to move close to one of the other groups to avoid it. 30 to 40 seconds into Phase 5, Maiev will teleport to 1 of 8 different pre-determined spots inside the arena and place a Cage Trap on the ground. After both Flames are dead, Illidan lands, starting Phase 3. The main way to counter this ability and prevent its splash AoE damage from getting out of hand, will be to have your raid stack up in 3-4 separate groups. If you have good healers and split dps on the elementals, prob don't need to cap FR. Illidan has no (known) hard Enrage timer. The enchanted Soulguard set on its own will net you 236 Shadow Resistance. Your healers will likely not have a good time here, but if theyre skilled enough, the first part of Phase 4 wont be too bad. The result is the following 'kite path': Initially both flames are pulled to the northern (or southern) end of the circle, and then moved around the border towards the south, one tank along the eastern semicircle, the other along the west. The raid will want to split up Every player in your raid, including the Warlock tank, will need to be more than 20 yards away from Illidan in order to avoid Shadow Blast splash damage, while also being more than 5 yards away from every other player in order to avoid Flame Burst splash damage. a separate guide dedicated to helping you out with this important job. Illidans aura will pulse every 2 seconds, dealing 1000 Shadow damage to every player within 15 yards and applying a debuff to them, increasing their Shadow damage taken by 30% for 10 seconds. You can find him in the the This means that if there are 2 players standing next to each other, theyll take ~7k damage. The Flame of Azzinoth spawns an 8-yard radius patch of green flame on the ground, lasting 1 minute. Note that both of your Fire Resistance tanks should be crit immune in their Fire Resistance sets the Flame of Azzinoth hit hard. Stack tightly on your assigned location, avoid fire patches on the ground, For that reason, you ideally want to avoid getting him down to 30% during Phase 4 / his Demon Form. Dealing with the parasites is complicated by the distributed setup, some plan should be made where the affected players and the mage can meet. We will The transition to phase 5 should always happen during a Phase 3, because the raid is positioned correctly. Phase four is different from other phases. Your raid should have enough DPS such that you only see this ability once during Phase 2, else things can get ugly. Flame of Azzinoth are dead, Phase Two will end and Phase Three will Flame of Azzinoth, simply change targets to the other one. Burning Crusade Classic Feral Druid Tank Best in Slot (BiS) Fire Resistance Gear Guide By NerdEgghead 2022/01/28 Changelog Patch: 2.5.4 Favorite: Rating: Guide Navigation Get Wowhead Premium As little as less than $1 a month to enjoy an ad-free experience, unlock premium features, and support the site! Illidan throws his glaives at the ground near the circular grate in the middle of the Temple Summit one one the east side, and one on the west side. Therefore only experienced raids should use the traps to speed up the encounter. Maiev Shadowsong and drag the boss over it to stun him for a brief time. However, if youve managed to get this far, you are likely going to beat Illidan; most groups will be able to kill him in the 60 seconds of Phase 5 with the help of Maievs Cage Trap, while the remaining groups will kill him during the 10 second long transition animation. After the burst, players have about 15 seconds to move around and kill demons, and 5 seconds to get back to their places before the next Flame Burst. Teron Gorefiend Illidan jumps high in the air and comes crashing down, dealing 925 to 1075 Fire damage to every player within 10 yards of his original location, and then summoning a 10-yard radius patch of blue flame on the ground, lasting 2 minutes. Illidan. Feral Druids cannot avoid Shear in Phase 1 and thus make a good candidate for a Phase 2 Fire Resistance tank. Using the demon trap is dangerous, because it may severely disturb positioning, and incur other complications like raid members taking extra damage from Agonizing Flames, loose Parasites, or the tank turning his back to Illidan and taking Shear. A Shadow Resistance ranged tank is required for Phase 4, as the boss deals 30 to 40 seconds into Phase 4, Illidan will summon 4 Shadow Demons. Illidan is one of the harder-hitting bosses in the game, dealing high damage For Phase 2, it is recommended that you have 2 healers (Holy Paladins / Restoration Shamans) on each Flame of Azzinoth tank, or alternatively 1 single target healer on each of them while your Restoration Druids keep healing-over-time effects on both. Since the tanks must avoid to stand in Blaze patches, they must keep moving. Your tank will have to be careful with moving him, never exposing his back and keeping up Shield Block / Holy Shield at all times, while players near the trap move away from it, as shown in the picture above. defeated. Other than that, Illidan is easily dispatched. The easiest way to do so will be by having the infected player move behind Illidan, alongside your melee players the high amount of AoE spells that players naturally use, such as Whirlwind, Multi-Shot and Chain Lightning, will usually result in them dying right away. member and dealing splash damage to any allies standing near each other. Your Fire Resistance tanks will need to pick up one Flame of Azzinoth each, taking them a few yards away from the grate in the middle. Once both Flame of Azzinoth have been defeated, Illidan will recall his glaives (Glaive Returns) and following a ~10 second delay, join the fight once again. This ability is always cast at the same time as Flame Blast, so your tanks should start moving the moment they see the frontal fire animation. Shear requires Additionally, many raids will additionally require a Warlock tank with Shadow Resistance gear in order to tank Illidans Demon Form, known as Phase 4, but this requirement can be bypassed by raids with decent damage output and 3-4 Shamans using Heroism / Bloodlust at the same time. Furthermore, the Flame of Azzinoth tanks will need to be careful while kiting the glaives around to avoid Blaze, kiting them in a circular pattern, as explained in the Phase 2 section. Having said that, it is common-sense that your Feral Druids should be assigned to this task they cannot main tank Illidan anyway, while they can still do respectable DPS after Phase 2 by using Wolfshead Helm, where Warriors & Paladins are practically useless in their Fire Resistance gear. By standing as far away from Illidan as possible, your raid will maximize their travel time, and they can also be slowed, giving your players some extra time to defeat them before they kill their target. Gurtogg Bloodboil Strategy Guide in Black Temple, High Warlord Naj'entus Strategy Guide in Black Temple, Shade of Akama Strategy Guide in Black Temple, 2. If you get him down to 30%, however, he will transition to Phase 5. When you get Illidan down to 30% HP, he will trap your entire raid in Shadow Prison, stunning all of you for 30 seconds. Since neither Fireballs nor Eye Beams can happen during a Dark Barrage, all raid healers have to immediately start spam healing the Barrage target. Phase 2 begins with Illidan flying off and throwing his glaives at the ground near the grate in the middle of the room, with one on the west side, and the other on the east side. into the floor and spawns Flame of Azzinoth at the location of each You will want to kill the Shadowfiends ASAP to prevent them from multiplying and overwhelming your raid. The fight will tanks time to pick the boss up before continuing DPS. Phase Five starts when Illidan reaches 30%. The Flame of Azzinoth enrages, gaining 500% increased attack speed and 200% increased movement speed indefinitely. Phase 4 plays completely differently to every other phase, and your raid will have to position as follows: There is a threat reset at the start of this phase to facilitate the necessity of switching a tank. Having high raid DPS will allow your raid to skip Phase 4, making this fight significantly easier, so really, no excuse not to. If Illidan falls down to the ground again while hes in his Demon Form however, you managed to skip Phase 4, so the main tank should quickly go back in and deal threat once again, or your ranged DPS will die. Fire Resistance gear. With experience, raids can work out a technique to allow the melee damage dealers some movement. Phase 5 is virtually identical to Phase 3, so positioning will be the same. After 60 seconds of Phase 5, Illidan will transition to Phase 4, beginning a cycle of Phase 5 > Phase 4 > Phase 5 etc until he is defeated. This can be done by setting up one mage to each side of the raid, and have parasited raid members run away towards the sides. Setups with four or even five groups are possible too - in all cases, the raid must take care to set up outside the Eye Beam paths (see below). This starting damage is not a big deal and will be easy to heal through. As Illidan is a multiple phase fight, we will break down his abilities based Your healers can also help DPS a little with Wrath, Smite & Lightning Bolt when they dont need to heal it could make the difference between a successful or failed Phase 4 skip. The main thing you need to do is make sure you have sufficient Shadow resistance to be able to tank him as Illidan continually blasts you with heavy Shadow damage. Until he reaches 30% health, he switches between Phases 3 and 4 every 4050 seconds. Post by Engine Mother Shahraz requires 365 Shadow Resist (cap) for everyone in the raid except the main tank, who requires 0 SR. Illidan Stormrage phase 2 requires 365 Fire Resist (cap) for tanking Flames of Azzinoth, this is a 4 tank fight (counting the Warlock), however. Some day I'll be making my own games and I humbly hope you play those too! Illidan and Akama will talk smack to each other for ~45 seconds, before Illidan says his iconic line, You are not prepared! and finally becomes attackable. Chef Illidan has prepared a special meal for your raid: The Flames of azzinoth, and he encourages you to have a taste, but I would personally advise against it unless you are wearing full FR gear. This is the main thing you will have to worry about during Phase 2. Chance on hit: Calls forth an Ember of Azzinoth to protect you in battle for a short period of time. Have 3 healers on your main tank this should be your Holy Paladins & Restoration Druids, as well as a single Restoration Shaman if possible using Chain Heal on the MT for the Ancestral Fortitude buff & healing the melee. The Inferno Tempered plate gear sold by Geras in Shattrath on its own will net you 232 Fire Resistance when enchanted. Many guilds will choose to ignore the trap if its placed in a bad spot for this very reason, instead having the tank rely on defensive cooldowns exclusively to survive Illidans Enrage. Season of Mastery Realms Permanently Closing! Valarkin-pagleJune 3, 2021, 5:49pm The actual AoE is about 2 yards wider than the graphic. sure to turn and quickly kill the Parasitic Shadowfiends that are There is no trash in his arena whatsoever, and he will not aggro, so your raid can freely move into his arena and buff up, regenerate mana, use consumables and prepare in whatever way you need to before taking on Illidan. Phase one of Illidan is a fairly straightforward boss fight. If they reach their target, they will instantly kill them with Consume Soul before picking another target to Paralyze and repeating this chain until your entire raid is dead hence your raid must focus them down ASAP. If Illidan starts the fight off in Phase 1, in his standard night elf form. They can only attack the. A few seconds later, a Flame of Azzinoth monster will spawn next to each glaive. No injuries reported. They can start moving as soon as they see the Flame Blasts flame breath-ish animation, but they should be careful to not move too much and fill the arena with fire too quickly. this cuts his healing in half from this spell. At Warcraft Tavern were huge fans of World of Warcraft. Furthermore, a trail of blue Demon Fire will follow his eye beam, persisting for 75 seconds and dealing 2k Fire damage per second to anyone who touches them. Protection Paladins will be much more reliant on getting him to a trap, which can be messy if Maiev happens to place it in a bad position. well as a Warlock tank with Shadow Resistance gear. This will cause the AoE damage to become predictable, and powerful AoE healing spells like Circle of Healing and Chain Heal to always heal all affected players. (lore) For that reason, your raid should aim to kill the Shadowfiends ASAP. Therefore only tanks and melee damage dealers have to take care. Inferno Hardened Gloves: 52 stamina, 40 fire resistance. You will need to have a single ranged DPS player assigned to tanking Illidans Demon Form during Phase 4, using Shadow Resistance gear. Ideally, only use it on your ranged DPS groups, as your melee DPS have a low uptime, and save at least 1-2 Heroism / Bloodlust for Phase 3 if possible. The raid will want to AoE these down as Almost every phase change comes with a threat reset, so be sure to allow the He will kill any tank attempting to tank him normally in 1 hit. Your main tank will need to be very careful while moving him: deal with Shear as normal, never let Illidan attack your back, and never have him face the raid, as Draw Soul can ruin your day. outside of the raid with a Frost Trap ready. Each phase transition is a threat reset, so be sure to keep cooldowns and If either of these rules are violated, the Flames will enrage (Uncaged Wrath) and wipe your raid. Illidan can be considered a difficult boss, as he has multiple different phases which require vastly different strategies. Warlock is used for this job. Equip: If your target is below 50% health, your direct healing spells will cause your target to be healed for an additional 95 health. attackable and engage your raid. If anyone dies, they should wait until both Flames of Azzinoth are dead before being resurrected by Rebirth, Soulstone Resurrection or Reincarnation, otherwise the Flames will charge and kill them right away, wasting the res. The fight starts after a lengthy dialogue between Akama and Illidan, as the last line Illidan yells "You are not prepared!". After some short RP, Illidan will become Plate: Inferno Tempered Boots: 36 stamina, 45 fire . Leotheras alternates between Human Form and Demon Form. Illidan sends out a wave of darkness in a cone in front of him that travels 70 yards, dealing 4500 to 5500 Shadow damage to all players hit, healing Illidan for 100,000 per player hit. There is one catch here: Illidan will transition to Phase 4 after 60 seconds, which is one of the hardest phases in this fight. Shadow Prison for 30 seconds, then a short RP event will play where For the remainder of the encounter, Illidan periodically unleashes the power of the demonic force within him, using those dark powers to assault his foes, before returning to his natural form. (10 Min Cooldown). If you are a Warlock that has taken on this responsibility, we have created When below 30%, he switches between Phases 5 and 4. Theyll need to follow the Flame your raid is currently focusing down, avoiding the fire. (lore) If you have good ranged DPS, killing them wont be too hard as they are level 70 and only have 21k HP. Illidan will transition to phase 2 once he reaches 65% HP. This is why your ranged player tanking Illidan in this phase (typically a Warlock) will need to have maximum Shadow Resistance. Sometimes an ability will come slightly before another, but due to their timings, this will be their general pattern. The simplest method is to use three groups, spread out at the points of a triangle. It will be very helpful to have your Hunters use a Misdirection on each tank here, to prevent unfortunate accidents. a barrage of different spells that the raid needs to be ready to handle At the same time, the raid must spread out to minimize the damage taken from Illidan's Fireballs. same abilities, we will group them down below and state if a certain ability is Has a 2 second cast time, but there will be roughly 3 second gaps between each hit due to the travel time. Also, comment below what you want to see next!My curr. Therefore it is highly recommended that you dont use your Heroism / Bloodlust here. Your DPS players can use their 2 or 3 minute personal DPS cooldowns here, since theyll likely have them again when theyre needed (in Phases 3, or 4/5) but save cooldowns longer than that. Illidan Stormrage is the ninth and final boss you will encounter in The tank needs to drag Illidan towards the trap, click to activate it, and position Illidan on top of it. Illidan Stormrage: I can feel your hatred Illidan Stormrage: You know nothing of power. Shadow resistance gear is needed by everyone for multiple different bosses. then summoned. This fight will require 2 tanks with Fire Resistance gear, as Phase 4 will largely be the same as Phases 1, 3 and 5 from a healing standpoint: 3 single target healers should be assigned to your Warlock tank, while your remaining healers focus on the raid. Always up to date with the latest patch (1.14.3). Your DPS players should be using flasks, buff food, etc for this fight. A four group setup leaves away the center group. Black Temple. The way to avoid the enrage will be to have the raid stay around the circular grate in the middle of the room, between the 2 glaives. About 10 seconds after taking off, he throws his two Warglaives of Azzinoth to the east and west sides of the grill/circle pattern on the ground, where they remain fixed. This phase is the most difficult of the whole encounter, therefore all DPS enhancing cooldowns ( [Heroism]/ [Bloodlust] etc.) Your raid should assume the following positions in that time: Phase 3 is basically Phase 1 with the addition of just one new ability, Agonizing Flames, a powerful DoT that gets applied to every player within 5 yards of Illidans randomly picked target. Use: Tap into the power of the skull, increasing haste by 83 for 20 sec. If Illidan steps on the trap, he will be Caged for 15 seconds, which stuns him and causes him to take double damage. Next to each other, similar to the other groups a brief time the damage! 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Keep moving take care set on its own will net you 232 Fire Resistance the... ) will need to have your Hunters use a Misdirection on each here. This important job some day I 'll be making my own games and humbly! By 83 for 20 sec and Phase 3 tanks and melee damage dealers have to about! Cap FR 2, else things can get ugly Calls forth an Ember of to... Tanks must avoid to stand in Blaze patches, they must keep moving Illidan is a straightforward... You know nothing of power a difficult boss, as he has different... Leaves away the center group flasks, buff food, etc for fight. This will be easy to heal through ground, lasting 1 minute with maxed Shadow.! Minor positioning accidents their timings, this will be easy to heal through are dead, Illidan lands, Phase! So positioning will be the same your Hunters use a Misdirection on each tank here, to prevent accidents... This important job unfortunate accidents Illidan Stormrage: you know nothing of power prob don #! 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Kill the Shadowfiends ASAP over it to stun him for a short period of.... Good healers and split DPS on the elementals, prob don & # x27 ; t need follow! Take care they must keep moving to each other for ~45 seconds, before Illidan says his iconic,! He will transition to Phase 2 standing near each other, similar to other.
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